IJSIM : International Journal on Stereo & Immersive Media
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Percorrer IJSIM : International Journal on Stereo & Immersive Media por assunto "ARQUEOLOGIA DOS MEDIA"
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Item Artificial horizon : blind flight in the history of virtual reality(Edições Universitárias Lusófonas, 2022) Roberts, Ivy; Escola de Comunicação, Arquitetura, Artes e Tecnologias da InformaçãoHistories of virtual reality (VR) usually place its origins in computing. But this can be pushed back even further by considering early experiments in flight, principally in the endeavour to fly by instrument, that took place in the late 1920s and throughout the 1930s. This essay positions blind flight in the history of virtual reality and other immersive media in order to understand what sen- sory deprivation has to do with proprioception. Deprived of visual and aural senses, pilots were taught to reorient their perception of space using the artificial horizon as their guide. This essay uses the metaphor of the artificial horizon to discuss the relation- ship between sensory deprivation and sensory overload, both of which disturb the internal process that makes proprioception possible. Applying the method of media archeology places this study among others that have sought to historicise contemporary immersive media in unique ways, often with unexpected outcomes.Item Exploring the archaeology of immersive visual media in Spain (1822-1872)(Edições Universitárias Lusófonas, 2023) López-San Segundo, Carmen; Calvo Cristina, López; Prieto Marina, Hernández; Escola de Comunicação, Arquitetura, Artes e Tecnologias da InformaçãoEste artículo presenta un estudio exploratorio destinado a avanzar en la identificación, análisis, evaluación y difusión de evidencia documental relacionada con los medios visuales inmersivos en España entre 1822 y 1872. Las referencias relevantes para esta investigación se obtuvieron de testimonios culturales encontrados en anuncios de prensa histórica en línea. y colecciones de noticias alojadas en hemerotecas digitales españolas. Para lograr esto, la investigación se estructuró en torno a dos tareas fundamentales. La primera tarea implicó la delimitación, identificación, inventario, catalogación y registro de la información encontrada en las fuentes documentales. La segunda tarea consistió en mapear y visualizar los registros ubicados en fuentes primarias, como periódicos locales en español a través de gráficos de red y visualizaciones.Item Media archaeology experiences : method, meaning and amusement(Edições Universitárias Lusófonas, 2022) Bantjes, Rod; Escola de Comunicação, Arquitetura, Artes e Tecnologias da InformaçãoIn this paper I make four interventions in favour of the seductive value of experiential media archaeology. 1) The constellation of material artefacts that mediate between us and the world are an implicit context for historic writing on perception, representation and epistemology. Engagement with the materiality of these often-forgotten artefacts offers insight into the meanings of texts that exclusively text-based scholarship would otherwise miss. 2) Tacit, artisanal knowledge embedded in artefacts sometimes exceeds that which can be found in written texts. I argue that an effective way of accessing this material logic is to re-build old artefacts to see how they work. Applying the theory of extended cognition to this process, I make a case for its unique epistemo- logical value. 3) I show how the seductive intimacy of these objects can be amplified by re-imagining their aesthetic possibilities. 4) I discuss the educational value of the “rational recreation” with media artifacts as “philosophical toys.”