Luz, Filipe CostaBila, VascoDinis, José Maria2008Luz , F C , Bila , V & Dinis , J M 2008 , ' Augmented Reality for Games ' , Default journal .1646-3730Proceedings : 3rd International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA, 2008In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show how to create a portable interactive platform that resorts to the environment and markers for constructing the game’s scenario. We plan to show that the realism of simulation, together with the merger of artificial objects with the real world, can generate interactive empathy between players and their avatars.application/pdfengopenAccessREALIDADE AUMENTADACAPTURA DO MOVIMENTOANIMAÇÃO 3DJOGOS DE COMPUTADORAUGMENTED REALITYMOTION CAPTURE3D ANIMATIONCOMPUTER GAMESAugmented Reality for Gamesarticle