Andrade, Diogo deFachada, NunoFernandes, Carlos M.Rosa, Agostinho C.2020-11-122020-11-122020de Andrade, D., Fachada, N., Fernandes, C.M. & Rosa, A.C. (2020). Generative Art with Swarm Landscapes. Entropy, 22(11), 1284. https://doi.org/10.3390/e221112841099-4300https://www.mdpi.com/1099-4300/22/11/1284http://hdl.handle.net/10437/10473Entropy 2020We present a generative swarm art project that creates 3D animations by running a Particle Swarm Optimization algorithm over synthetic landscapes produced by an objective function. Different kinds of functions are explored, including mathematical expressions, Perlin noise-based terrain, and several image-based procedures. A method for displaying the particle swarm exploring the search space in aesthetically pleasing ways is described. Several experiments are detailed and analyzed and a number of interesting visual artifacts are highlighted.application/pdfengINFORMÁTICACOMPUTER SCIENCEINTELIGÊNCIA ARTIFICIALARTIFICIAL INTELLIGENCEOTIMIZAÇÃO POR ENXAME DE PARTÍCULASPARTICLE SWARM OPTIMIZATIONOTIMIZAÇÃOOPTIMIZATIONMETA-HEURÍSTICAMETAHEURISTICSESTÉTICA COMPUTACIONALCOMPUTATIONAL AESTHETICSSWARM ARTPROCEDURAL CONTENT GENERATIONAESTHETICS MODELFUNCTION LANDSCAPESGenerative art with swarm landscapesarticle