International Journal of Games and Social Impact, Vol. 3, Nº. 1 (2025)
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Item Board games on the path to environmental education for sustainability(Lusofona University, 2025-02-27) Antunes, Maria Raquel; Moreira, Aurora; Reis, Catarina Schreck; HEI-LAB - Human Environment Interaction LabThe response to global Anthropocene challenges requires a reimagined science education, shifting its goal from supplying hu-man capital with skills and capabilities in specific areas toward educating scientifically literate citizens who can make informed sustainable choices (Gough, 2021; Luttenberger & Mandi?, 2022). Aiming to contribute to such change, this article explores the intersection of STEAM (Science, Technology, Engineering, Arts, and Mathematics) education and education for sustainability (EfS), emphasizing the need for innovative frameworks and tools to facilitate a transition toward a more sustainable future. As gamification emerges as a powerful mechanism for engaging learners, fostering scientific literacy, and driving sustainable practices, this article presents an original framework that leverages the synergies between these areas and supports the design of three STEAM educational board games addressing environmental education for sustainability.Keywords: education for sustainability; environmental education; board games; STEAM; living labsItem Editorial : The challenges of making games for Contemporary Societies(Lusofona University, 2025-02-27) Sousa, Micael; HEI-LAB - Human Environment Interaction LabItem Existential love : romance in single-player RPGs(Lusofona University, 2025-02-27) Anand, Anubhav; Kumar, Ajay; HEI-LAB - Human Environment Interaction LabThe impact of romantic interactions within the game world varies significantly, especially in RPGs due to their intricately detailed worlds. Unlike linear games where romance unfolds passively through cutscenes, exerting minimal influence within game world, RPGs that offer high player agency create an immersive virtual environment that resonates with existential tenets. The choices made by players in terms of romance can have significant repercussions, haunting the player throughout the game. These games often feature complex and realistic love mechanics, offering a diverse range of experiences akin to real life, including inclusivity and infidelity. Many modern RPGs offer path-specific romance options, acknowledging that not all characters will be equally charismatic to every player as individuals have varied dispositions. Video games with high agency allow players to exercise authenticity and make decisions that align with their individuality. This article explores how these variables manifest in the context of romance in single-player RPGs. Keywords: In-game Romance, Choices and Consequences, Existentialism, Game-mechanics of Love, Authenticity