Fun Maths for All Game Development Students

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Data

2020-06-15

Título da revista

ISSN da revista

Título do Volume

Editora

Association for Computing Machinery
25th ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2020

Resumo

We present an approach for teaching maths to game development undergraduates from a wide variety of backgrounds. We discuss the concepts behind an introductory maths course, its assessment and put forward some preliminary results on a practical implementation.

Descrição

Publisher Copyright: © 2020 ACM.

Palavras-chave

MATEMÁTICA, LINGUAGEM PYTHON, PROGRAMAÇÃO DE JOGOS, MATHEMATICS, PYTHON PROGRAMMING LANGUAGE, GAME PROGRAMMING

Citação

Fachada, N & Andrade, D N D M G D 2020, Fun Maths for All Game Development Students. in ITiCSE 2020 - Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education. Annual Conference on Innovation and Technology in Computer Science Education, ITiCSE, Association for Computing Machinery, pp. 529-530, 25th ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2020, Trondheim, Norway, 15/06/20. https://doi.org/10.1145/3341525.3393992

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