Biofeedback Game Design

dc.contributor.authorLuz, Filipe Costa
dc.contributor.authorFachada, Nuno
dc.contributor.authorJunior, Roberto
dc.contributor.institutionECATI - School of Communication, Architecture, Arts and Information Technologies
dc.date.issued2018
dc.descriptionProceedings of Play2Learn 2018
dc.description.abstractThis project aims to explore the psychological effect of the player during gaming and how reciprocally game designers can manipulate the sensations of the player through biofeedback information (physiological sensors) and implementation of certain game mechanics.en
dc.formatapplication/pdf
dc.identifier.citationLuz, F C, Fachada, N & Junior, R 2018, 'Biofeedback Game Design'.
dc.identifier.urihttps://hdl.handle.net/10437/10191
dc.language.isoeng
dc.peerreviewedno
dc.rightsopenAccess
dc.subjectREALIDADE VIRTUAL
dc.subjectVIDEOJOGOS
dc.subjectVIRTUAL REALITY
dc.subjectVIDEO GAMES
dc.titleBiofeedback Game Designen
dc.typeconferenceObject

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