Biofeedback Game Design
dc.contributor.author | Luz, Filipe Costa | |
dc.contributor.author | Fachada, Nuno | |
dc.contributor.author | Junior, Roberto | |
dc.contributor.institution | Escola de Comunicação, Arquitetura, Artes e Tecnologias da Informação | |
dc.date.issued | 2018 | |
dc.description | Proceedings of Play2Learn 2018 | |
dc.description.abstract | This project aims to explore the psychological effect of the player during gaming and how reciprocally game designers can manipulate the sensations of the player through biofeedback information (physiological sensors) and implementation of certain game mechanics. | en |
dc.description.status | Non peer reviewed | |
dc.format | application/pdf | |
dc.identifier.citation | Luz , F C , Fachada , N & Junior , R 2018 , ' Biofeedback Game Design ' . | |
dc.language.iso | eng | |
dc.rights | openAccess | |
dc.subject | REALIDADE VIRTUAL | |
dc.subject | VIDEOJOGOS | |
dc.subject | VIRTUAL REALITY | |
dc.subject | VIDEO GAMES | |
dc.title | Biofeedback Game Design | en |
dc.type | conferenceObject |