Repurposing video game software for musical expression: a perceptual approach

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Data

2014

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Editora

Edições Universitárias Lusófonas

Resumo

The article exposes a perceptual approach to instrument design and composition, and introduces an instrument that combines acoustic sound, digital sound, and digital image. We explore disparities between human perception and digital analysis as creative material. Because the instrument repurposes software intended to create video games, we establish a distinction between the notion of “flow” in music and gaming, questioning how it may substantiate in interaction design. Furthermore, we describe how the projected image creates a reactive stage scene without deviating attention from the music. Keywords: Perception, flow, musical expression, audio-visual mapping

Descrição

Proceedings of the International Conference on New Interfaces for Musical Expression

Palavras-chave

AUDIOVISUAL, PERCEÇÃO MUSICAL, EXPRESSÃO MUSICAL, SOM, IMAGEM DIGITAL, SOM DIGITAL, AUDIOVISUAL, MUSIC PERCEPTION, MUSICAL EXPRESSION, SOUND, DIGITAL SOUND, DIGITAL IMAGE

Citação

Sá , A 2014 , ' Repurposing video game software for musical expression: a perceptual approach ' , Default journal .

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