ColorShapeLinks: A board game AI competition for educators and students
| dc.contributor.author | Fachada, Nuno | |
| dc.contributor.institution | ECATI - School of Communication, Architecture, Arts and Information Technologies | |
| dc.date.issued | 2021-02-23 | |
| dc.description | The author would like to thank André Fachada for proof-reading the text. The author would also like to thank the anonymous referees for their valuable comments and helpful suggestions. | |
| dc.description.abstract | ColorShapeLinks is an AI board game competition framework specially designed for students and educators in videogame development, with openness and accessibility in mind. The competition is based on an arbitrarily-sized version of the Simplexity board game, the motto of which, “simple to learn, complex to master”, is curiously also applicable to AI agents. ColorShapeLinks offers graphical and text-based frontends and a completely open and documented development framework built using industry standard tools and following software engineering best practices. ColorShapeLinks is not only a competition, but both a game and a framework which educators and students can extend and use to host their own competitions. It has been successfully used for running internal competitions in AI classes, as well as for hosting an international AI competition at the IEEE Conference on Games. | pt |
| dc.description.abstract | ColorShapeLinks is an AI board game competition framework specially designed for students and educators in videogame development, with openness and accessibility in mind. The competition is based on an arbitrarily-sized version of the Simplexity board game, the motto of which, “simple to learn, complex to master”, is curiously also applicable to AI agents. ColorShapeLinks offers graphical and text-based frontends and a completely open and documented development framework built using industry standard tools and following software engineering best practices. ColorShapeLinks is not only a competition, but both a game and a framework which educators and students can extend and use to host their own competitions. It has been successfully used for running internal competitions in AI classes, as well as for hosting an international AI competition at the IEEE Conference on Games. | en |
| dc.description.sponsorship | Funding text 1 This work is supported by Fundação para a Ciência e a Tecnologia under Grants UIDB/04111/2020 (COPELABS) and UIDB/05380/2020 (HEI-Lab). The author would like to thank André Fachada for proof-reading the text. The author would also like to thank the anonymous referees for their valuable comments and helpful suggestions. Funding text 2 This work is supported by Fundação para a Ciência e a Tecnologia under Grants UIDB/04111/2020 (COPELABS) and UIDB/05380/2020 (HEI-Lab). | |
| dc.format | application/pdf | |
| dc.identifier.citation | Fachada, N 2021, 'ColorShapeLinks: A board game AI competition for educators and students', Computers and Education: Artificial Intelligence, vol. 2, 100014. https://doi.org/10.1016/j.caeai.2021.100014 | |
| dc.identifier.doi | https://doi.org/10.1016/j.caeai.2021.100014 | |
| dc.identifier.issn | 2666-920X | |
| dc.identifier.url | https://www.scopus.com/pages/publications/85123987531 | |
| dc.language.iso | eng | |
| dc.peerreviewed | no | |
| dc.publisher | Elsevier | |
| dc.relation.ispartof | Computers and Education: Artificial Intelligence | |
| dc.rights | openAccess | |
| dc.subject | JOGOS DE TABULEIRO | |
| dc.subject | DESENVOLVIMENTO DE VIDEOJOGOS | |
| dc.subject | JOGOS DE COMPUTADOR | |
| dc.subject | TECNOLOGIA .NET | |
| dc.subject | COMPETIÇÃO | |
| dc.subject | INTELIGÊNCIA ARTIFICIAL | |
| dc.subject | VIDEO GAME DEVELOPMENT | |
| dc.subject | BOARD GAMES | |
| dc.subject | COMPUTER GAMES | |
| dc.subject | COMPETITION | |
| dc.subject | ARTIFICIAL INTELLIGENCE | |
| dc.subject | .NET TECHNOLOGY | |
| dc.title | ColorShapeLinks: A board game AI competition for educators and students | en |
| dc.type | article |
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