Reflexive perplexities : the virtual camera in ‘she’s not there’

dc.contributor.authorMoyes, Peter
dc.contributor.authorHarvey, Louise
dc.date.accessioned2018-04-13T11:48:46Z
dc.date.available2018-04-13T11:48:46Z
dc.date.issued2017
dc.descriptionInternational Journal of Film and Media Artsen
dc.description.abstractWe report on the conception, production and delivery of the live music, live performance, 3D animated project She’s Not There that opened the CILECT congress in Brisbane November 2016. We discuss the operations of the virtual camera in framing the virtual 3D space within the real space of the theatre stage. We muse on this Mixed Reality mode within the context of Goudal’s conception of cinema as fostering in its audience a ‘conscious hallucination’ (1925); the appeal of our project is contingent upon the audience being able to view outside of the frame while enjoying the fantasy within, to knowingly invest in its illusion.en
dc.formatapplication/pdfen
dc.identifier.issn2183-9271
dc.identifier.urihttp://hdl.handle.net/10437/8727
dc.language.isoengpt
dc.publisherEdições Universitárias Lusófonaspt
dc.rightsopenAccessen
dc.subjectAUDIOVISUALpt
dc.subjectCINEMApt
dc.subjectANIMAÇÃO 3Dpt
dc.subjectEFEITOS VISUAIS EM 3Dpt
dc.subjectAUDIOVISUALen
dc.subjectCINEMAen
dc.subject3D ANIMATIONen
dc.subject3D VISUAL EFFECTSen
dc.titleReflexive perplexities : the virtual camera in ‘she’s not there’en
dc.typearticlept

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