International Journal of Film and Media Arts, Vol. 5, Nº. 1 (2020)
URI permanente para esta coleção:
Navegar
Percorrer International Journal of Film and Media Arts, Vol. 5, Nº. 1 (2020) por assunto "GAMIFICAÇÃO"
A mostrar 1 - 1 de 1
Resultados por página
Opções de ordenação
Item Videogametism : consolidating the recognition of video games as an art form(Lusofona University, 2020) Silva, Marco Fraga da; Escola de Comunicação, Arquitetura, Artes e Tecnologias da InformaçãoBecause video games are still considered ’low culture’ by many whilst being one of the most important art forms of the XXI century, this paper proposes a new concept for the field of game studies with the main goal of being a useful tool for the consolidation of the artistic recognition of the medium. A few countries have officially recognized video games as an art form and implemented legislation to support video game artists and their work; unfortunately, many governments still do not recognize this artistic field. For video games to achieve a widespread artistic legitimation it is necessary more critical thinking and institutional validation. The proposed neologism – ‘videogametism’ – is an appropriation of the Eisensteinian concept of ‘cinematism’ and, as Sergei Eisenstein’s legitimation term, ‘videogametism’ intends to support the recognition of video game artistic status, asserting that all art forms are present in this medium and that some artistic artifacts are ‘videogamatic’.