Existential love : romance in single-player RPGs
| dc.contributor.author | Anand, Anubhav | |
| dc.contributor.author | Kumar, Ajay | |
| dc.contributor.institution | HEI-LAB - Human Environment Interaction Lab | |
| dc.date.accessioned | 2025-11-06T14:30:16Z | |
| dc.date.available | 2025-11-06T14:30:16Z | |
| dc.date.issued | 2025-02-27 | |
| dc.description.abstract | The impact of romantic interactions within the game world varies significantly, especially in RPGs due to their intricately detailed worlds. Unlike linear games where romance unfolds passively through cutscenes, exerting minimal influence within game world, RPGs that offer high player agency create an immersive virtual environment that resonates with existential tenets. The choices made by players in terms of romance can have significant repercussions, haunting the player throughout the game. These games often feature complex and realistic love mechanics, offering a diverse range of experiences akin to real life, including inclusivity and infidelity. Many modern RPGs offer path-specific romance options, acknowledging that not all characters will be equally charismatic to every player as individuals have varied dispositions. Video games with high agency allow players to exercise authenticity and make decisions that align with their individuality. This article explores how these variables manifest in the context of romance in single-player RPGs. Keywords: In-game Romance, Choices and Consequences, Existentialism, Game-mechanics of Love, Authenticity | en |
| dc.format | application/pdf | |
| dc.identifier.citation | Anand, A & Kumar, A 2025, 'Existential love : romance in single-player RPGs', International Journal of Games and Social Impact, vol. 3, no. 1, pp. 85-103. https://doi.org/10.60543/ijgsi.v3.n1.05 | |
| dc.identifier.doi | https://doi.org/10.60543/ijgsi.v3.n1.05 | |
| dc.identifier.issn | 2975-8386 | |
| dc.identifier.uri | http://hdl.handle.net/10437/15668 | |
| dc.language.iso | eng | |
| dc.peerreviewed | yes | |
| dc.publisher | Lusofona University | |
| dc.relation.ispartof | International Journal of Games and Social Impact | |
| dc.rights | openAccess | |
| dc.subject | AUDIOVISUAL | |
| dc.subject | GAME DESIGN | |
| dc.subject | LOVE | |
| dc.subject | INTIMATE RELATIONSHIP | |
| dc.subject | INTERACTIVE NARRATIVE | |
| dc.subject | NARRATIVE FOR GAMES | |
| dc.subject | GAMEPLAY | |
| dc.subject | AUDIOVISUAL | |
| dc.subject | DESIGN DE JOGOS | |
| dc.subject | AMOR | |
| dc.subject | RELAÇÕES DE INTIMIDADE | |
| dc.subject | NARRATIVA INTERATIVA | |
| dc.subject | NARRATIVA PARA JOGOS | |
| dc.subject | JOGABILIDADE | |
| dc.title | Existential love : romance in single-player RPGs | en |
| dc.type | article |
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