Improving the CS Curriculum of a Top-Down Videogames BA

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Data

2022-11-17

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Editora

ACM

Resumo

We present a targeted curricular improvement on an interdisciplinary Videogames Bachelor of Arts, to be implemented in the 2022/23 academic year. The aim is to solve student adaptation issues with the program’s interdisciplinarity that were heightened by the COVID-19 pandemic.

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JOGOS DE COMPUTADOR, CURSO SUPERIOR, CURRÍCULO DE CIÊNCIAS DA COMPUTAÇÃO, COMPUTER GAMES, UNDERGRADUATE DEGREE, CS CURRICULUM

Citação

Fachada, N., de Andrade, D., Serra, P., Códices, N., Luz, F., Lopes, P., Fonseca, M. & Neves, P. (2022). Improving the CS Curriculum of a Top-Down Videogames BA. In Proceedings of the 11th Computer Science Education Research Conference, CSERC '22. Netherlands: ACM.