School as playground: discussing a play structure for higher design education

dc.contributor.authorBelo, Marta Guerra
dc.contributor.institutionEscola de Comunicação, Arquitetura, Artes e Tecnologias da Informação
dc.date.issued2023-01-01
dc.descriptionInternational Journal of Games and Social Impact
dc.description.abstractIn this paper we intend to discuss the main elements of play – rules, order, freedom, pleasure, competition, representation, sep aration and uncertainty – as key elements of a new alternative learning structure in higher design education centered on ludic thinking. From the assumption that play is a free movement within a more rigid structure and that playful thinking is intrinsic to us, we draw on Aldo van Eyck and the City as Playground text by Merijn Oudenampsen (2011) and make an analogy between school and playground to discuss play process as learning process and study alternative pedagogies to traditional teaching which seek to foster self-learning through the work Homo ludens. School is observed as a playground where learning takes place through the transgression that results from the strong engagement with the context, the free exploration of space and matter and the ongoing dialogic interactions of the participants. This work is developed by cross-referencing data from different sociol ogists, educators, designers, and game theorists in connection with the data collected from an open talk with the author and four guests: Luís Alegre da Silva (designer, researcher, and lecturer in the field of communication design), Miguel Vieira Baptista (de signer and lecturer in the field of product design), Filipe Luz (researcher and lecturer in the field of Multimedia and Videogames) and Ana Jotta (Visual artist) – that took place in the 1st Games and Social Impact Media Research Lab Conference (Glow2021) hosted by Lusófona University as a joint initiative between the CICANT and HEI-Lab research centers.en
dc.description.statusNon peer reviewed
dc.formatapplication/pdf
dc.identifier.citationBelo , M G 2023 , ' School as playground: discussing a play structure for higher design education ' , International Journal of Games and Social Impact .
dc.identifier.issn2975-8386
dc.language.isoeng
dc.publisherLusofona University
dc.relation.ispartofInternational Journal of Games and Social Impact
dc.rightsopenAccess
dc.subjectAUDIOVISUAL
dc.subjectARTE
dc.subjectJOGOS
dc.subjectIMPACTO SOCIAL
dc.subjectENSINO
dc.subjectDESIGN
dc.subjectLIBERDADE
dc.subjectART
dc.subjectGAMES
dc.subjectSOCIAL IMPACT
dc.subjectTEACHING
dc.titleSchool as playground: discussing a play structure for higher design educationen

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