Stereoscopy's impact on the making of digital visual effects in films

Miniatura indisponível

Data

2020

Título da revista

ISSN da revista

Título do Volume

Editora

Edições Universitárias Lusófonas

Resumo

Since Avatar (Cameron, 2009) released, almost every stereoscopic 3D (S3D) film contain digital visual effects (VFX). Assuming that stereoscopy and VFX nowadays go hand in hand, this article aims to study the impact of stereoscopy on the making of digital VFX. It will cross information with crew members' witnesses from the production of French films Amazonia (Ragobert, 2013), Astérix & Obélix (Tirard, 2012), and The Young and Prodigious T.S. Spivet (Jeunet, 2013). This case study-oriented approach will go through the three film production's stages: pre-production, on-set principle photography, and post-production; in order to provide an overview of changes in cinematographic techniques that occur when designing stereoscopic-VFX, as well as how cinema technicians manage to adapt their skills to make stereoscopic and visual effects cohabit in films' images.

Descrição

Palavras-chave

AUDIOVISUAL, ESTEREOSCOPIA, CINEMA, EFEITOS ESPECIAIS, CINEMA DIGITAL, STEREOSCOPY, SPECIAL EFFECTS, DIGITAL CINEMA

Citação

Jacopin , E 2020 , ' Stereoscopy's impact on the making of digital visual effects in films ' , Default journal .

URI