Playful by design : a third space community of practice for game studies & design

dc.contributor.authorPitar, Judith
dc.contributor.authorBievenue, Lisa
dc.contributor.institutionHEI-LAB - Human Environment Interaction Lab
dc.date.accessioned2025-04-03T10:45:01Z
dc.date.available2025-04-03T10:45:01Z
dc.date.issued2024-01-01
dc.description.abstractThis paper traces the history and development of Playful by Design, a cross-campus initiative at the University of Illinois Urba-na-Champaign from which the interdisciplinary Game Studies & Design program emerged. Interdisciplinary collaborations bridge differences between academic cultures and can spur innovative research and new programs and initiatives. Games, under-stood both as objects of study and as a methodology for conducting research on topics other than games, are moving into the mainstream within multiple academic disciplines; that doesn't mean that interdisciplinary game studies must disappear as an intellectual endeavor. Playful by Design has become a local and global community of practice in which shared and overlapping interests in game-relevant research of all kinds, but also in design, pedagogy, and technology, provide a durable interdiscipli-nary third space. As a network, it can welcome multidisciplinary activities pursued by teachers, scholars, artists, and designers within their own disciplines and in their own ways. Through creative collaborations, the sharing of resources, and the growth of team-based studio work and other experiential learning, this approach facilitates the emergence of transdisciplinary and glocal aspirations. These include shared values of accessibility and inclusion, reflected in how we teach and conduct research, and in the design and creation of games, simulations, and other interactive and immersive experiences that address the critical shared challenges of our times.Keywords: Game Studies, Game Design, Game Development, Community of Practice, Third Space, Glocal, Collaboration, Accessi-bility, Emerging Technologies, Playful by Designen
dc.formatapplication/pdf
dc.identifier.citationPitar, J & Bievenue, L 2024, 'Playful by design : a third space community of practice for game studies & design', International Journal of Games and Social Impact, vol. 2, no. 1, pp. 8-27. https://doi.org/10.24140/ijgsi.v2.n1.01
dc.identifier.doihttps://doi.org/10.24140/ijgsi.v2.n1.01
dc.identifier.issn2975-8386
dc.identifier.urihttp://hdl.handle.net/10437/15227
dc.language.isoeng
dc.peerreviewedyes
dc.publisherLusofona University
dc.relation.ispartofInternational Journal of Games and Social Impact
dc.rightsopenAccess
dc.subjectAUDIOVISUAL
dc.subjectGAME DESIGN
dc.subjectACCESSIBILITY
dc.subjectDIGITAL TECHNOLOGIES
dc.subjectINTERDISCIPLINARITY
dc.subjectAUDIOVISUAL
dc.subjectDESIGN DE JOGOS
dc.subjectACESSIBILIDADE
dc.subjectTECNOLOGIAS DIGITAIS
dc.subjectINTERDISCIPLINARIDADE
dc.titlePlayful by design : a third space community of practice for game studies & designen
dc.typearticle

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