The systems and methods of game design
| dc.contributor.author | Neves, Pedro Pinto | |
| dc.contributor.author | Zagalo, Nelson | |
| dc.contributor.institution | HEI-LAB - Human Environment Interaction Lab | |
| dc.date.issued | 2021-12 | |
| dc.description | This is an editorial for a Special Issue of MDPI's Information Journal. | |
| dc.format | application/pdf | |
| dc.identifier.citation | Neves, P P & Zagalo, N 2021, 'The systems and methods of game design', Information (Switzerland), vol. 12, no. 12, 494. https://doi.org/10.3390/INFO12120494 | |
| dc.identifier.doi | https://doi.org/10.3390/INFO12120494 | |
| dc.identifier.issn | 2078-2489 | |
| dc.identifier.uri | https://hdl.handle.net/10437/12432 | |
| dc.identifier.url | http://hdl.handle.net/10437/12432 | |
| dc.identifier.url | https://www.scopus.com/pages/publications/85122779393 | |
| dc.language.iso | eng | |
| dc.publisher | Multidisciplinary Digital Publishing Institute (MDPI) | |
| dc.relation.ispartof | Information (Switzerland) | |
| dc.rights | openAccess | |
| dc.title | The systems and methods of game design | en |
| dc.type | other |