Influenza : a board game design experiment on vaccination

Miniatura indisponível

Data

2020-12

Título da revista

ISSN da revista

Título do Volume

Editora

Simulation & Gaming (Journal SAGE)

Resumo

Introduction. Experts on vaccine hesitancy recommend tailoring interventions to local contexts, which presents an opportunity for game-based interventions to reflect local demographics and make them central to the experience of the game. Experimental game design is a research method that has already been used in educational games. Board games are relevant to the topic of vaccination, and present possibilities for game design of openness and flexibility. INFLUENZA was an experimental game design with the objectives of designing a vaccination-themed educational board game where: an aspect of local context was highly-relevant but also easily modifiable, means of emotional engagement were explored, and openness and flexibility in board game design were explored.

Descrição

Simulation and Gaming

Palavras-chave

AUDIOVISUAL, DESIGN DE VIDEOJOGOS, JOGOS DE TABULEIRO , METODOLOGIA EXPERIMENTAL, JOGOS EDUCATIVOS, ADESÃO À VACINAÇÃO, AUDIOVISUAL, VIDEO GAME DESIGN, BOARD GAMES, EXPERIMENTAL METHODOLOGY, EDUCATIONAL GAMES, VACCINATION ADHERENCE

Citação

Neves, P. P., Luz, F., Vital, E., & Oliveira, J. (2020). INFLUENZA: A Board Game Design Experiment on Vaccination. Simulation & Gaming. https://doi.org/10.1177/1046878120977895